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In this project, my goal was to use color
to show the various levels of recursion. I chose a set of colors to
go with each scale of recursion. I wanted to show as much detail as
I could, in order to get in as many recursion scales as possible.
I got four levels in this project. The solid coloring emphasizes symmetrical
areas. Because the entire tiling has infinitely many levels of recursion,
no color scheme like this can work on very large areas. There are
not enough colors. But any small chunk can be colored this way.
Here is a picture of this design in different colors, and at a much
higher resolution than my needlepoint.
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I used a lighter color for the edge of
each closed curve. The result showed up more symmetries, or
relationships than I had seen in the previous linear designs.
This color scheme is interesting to look at even if you do not
know anything about the Penrose tiling. It looks sort of like
flowers. The frame shop wrote it up as a "floral design".
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Although this pattern is just as fundamental as a honeycomb, and has
been known since Rodger Penrose discovered it in the 1970's, I have
never seen it in the popular culture. One reason may be that it is
not easy to draw. Other tilings are easily created by repeating a
simple hexagon, triangle, or square. Nothing can be repeated when
drawing this design or its variants.
In this project, the computer programming phase was especially fun.
The challenges were:
Modeling
the Penrose tiling.
Organizing
the curves drawn on top into "objects" of various size.
Managing
the coloring of each object.
Rendering
at different scales.
Generating
the needlepoint chart.
The finished piece:

View
Hortus, exhibited in the Gallery
See also:
This is my fourth project in the Penrose series. The Penrose
tiles page has descriptions of my other three projects on this
theme.
See Anatomy of a project - Fornax,
describing how I work with Pentominoes.
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